Demonstration of Rhythm UI in gameplay testbed
UI Journey boards for the Main Menu (including on first boot) and Visual Novel Game Flow.
UI Journey boards for the Rhythm Gameplay, Pause Menu finishing with a bird's eye view of the entire flow of the game's UI.
Early Framework for the Visual Novel UI.
A Passion project that blends a Visual Novel with Parkour-Platformer Gameplay. Used as a way to learn and hone my general skills as a UI Designer